CFBImperialism
College football, played as Risk

The Imperialism Map

Every county starts with the nearest FBS stadium. Win, and you take everything the loser holds. Lose it all, and the only way back is beating somebody who still owns dirt.

3,142 counties89 empires53 battles3 raidsThrough Sep 7
Surveying the counties…

Articles of war

How the war works

I

The seeding

Before a down is played, every county in the fifty states is dealt to the FBS program with the nearest stadium, measured as the crow flies from the county's geographic center. Nobody starts landless in the FBS; nobody outside it starts with anything.

II

The conquest

When a game goes final, the winner takes everything the loser holds at that moment: home soil and every prior conquest alike. Games are replayed in kickoff order, so an empire can rise and fall inside a single Saturday.

III

The raid

A team with no land has nothing to lose, but it can beat any landholder and take the lot. That is how FCS, Division II and Division III programs raid their way onto the map, and land taken downward can stay there all season.

Ties, unfinished games and games without a score are ignored. Territories (Puerto Rico, Guam, the Virgin Islands) are off the map. Neutral-site games overseas do not yet award foreign soil. A week appears in the timeline once its first game goes final. The current map is refreshed automatically every morning during the season. The 2026 campaign currently runs through September 7. Stadium coordinates, colors and logos are today's; conference and division come from each season's own results.